Users & Storyboards

Our typical user is a person in the age 12-75 who has some time to kill while waiting for the subway.

Storyboard:

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Sketch:

Subway station
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The environment for our public display.
Public display
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The game is show on large screens behind the rail.
Implicit interaction
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The game draws the user's attention in some way.
Interaction
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People approaching get feedback from the game and are allowed to choose an instrument and enter the game.
Rocking
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The players experiment with their air instruments while waiting for the next train.
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